Berkeley Hackathon 2009
I participated in the Berkeley Hackathon 2009, last night from 6pm to 12 noon the next day (pictures). The goal was to build the most impressive or useful application possible in 18 hours, in teams of one to four.
Our team (of two) took 2nd place and won laptops! There were a ton of really awesome projects – my favorite was the Missile Command game that, when your cities got bombed, it actually corrupted a selectable application’s memory because “games don’t have harsh enough consequences.” Failure to protect your cities resulted in the death of an application before your very eyes.
The first place was a web API that allowed you to run an application in a thick AND thin client at the same time – not just pushing bitmaps, but actually rendered in HTML!
Our entry was a 3D visualization of news data & relationships in Java & OpenGL – I want to make a few tweaks, but I hope to post it soon.




